OpenGL (OPEN Graphics Language) is a 3D graphics language developed by SGI. It has become a de facto standard supported in all Unix, Linux, Windows and Macintosh computers. To start out developing your own 3D games and programs, you need to know OpenGL and C++. This video less ...more
In order to complete this 3D spinning cube using OpenGL and GLUT for C++ programming, you need to know the basics of C++ programming. This video lesson covers everything you should already know. Check out the other videos to get the full gist: 1. Creating basic 3D shapes 2. U ...more
Before you can start making awesome 3D games on your Linux computer using C++, then you're going to need to download and install these developer programs. This video lesson will show you how to download and set up OpenGL and GLUT for C++ on a computer running a Linux operating ...more
If you want to learn how to make a 3D game using C++, then this is where you should start. This video lesson will show you how to download and set up OpenGL and GLUT for Microsoft Visual C++ Express on a computer running a Windows operating system. With all of this ready to g ...more
To start making your own 3D games using C++, then you're going to need to download and install these developer programs. This video lesson will show you how to download and set up OpenGL and GLUT for C++ on a computer running a Mac operating system. After getting all of this ...more
To start developing your own 3D games and programs, you're going to need to know the basics of C++, like shaping. This video lesson will show you how to create basic shapes using OpenGL and GLUT for C++, so you can start making your own 3D programs. If you want to create your ...more
By now, you should know a few of the basics of programming with OpenGL and GLUT for C++ developing, like shapes, transformations, timers, and colors. Now it's time for lighting. Everything could look right in your 3D program or game, but if you're lighting isn't right, it's a ...more
By now, you should know a few of the basics of programming with OpenGL and GLUT for C++ developing, like shapes, transformations, timers, and colors. Now it's time for lighting. Everything could look right in your 3D program or game, but if you're lighting isn't right, it's a ...more