Opengl Shape

How To : Add texture to 3D objects with OpenGL for C++

By now, you should know a few of the basics of programming with OpenGL and GLUT for C++ developing, like shapes, transformations, timers, and colors. Now it's time for lighting. Everything could look right in your 3D program or game, but if you're lighting isn't right, it's a ...more

How To : Add lighting to 3D scenes with OpenGL for C++

By now, you should know a few of the basics of programming with OpenGL and GLUT for C++ developing, like shapes, transformations, timers, and colors. Now it's time for lighting. Everything could look right in your 3D program or game, but if you're lighting isn't right, it's a ...more

How To : Add colors to 3D scenes with OpenGL for C++

After you've learned the basics about shapes, transformations, and times, it's time to move onto learning the color scheme of things in the C++ programming language. You can't have a beautiful 3D game or program with out vibrant colors! This video lesson will show you how to a ...more

NR50 : The Developers to Watch in Augmented & Mixed Reality

In order for software developers to do their jobs as new hardware reaches the market, they will need the right tools to get their projects off the ground and into augmented and mixed reality devices. There have been completely new approaches to development when it comes to AR ...more

How To : 9 Ways to Get by Without Photoshop on Your Mac

In 1987, two brothers, Thomas and John Kroll, began work on an image editing software, which was eventually acquired in 1988 and released to the world in 1990 by Adobe. That software was Photoshop 1.0, initially exclusive for the Macintosh platform. Over the years, Photoshop b ...more

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