The Vertex Form of a Quadratic Equals Vertex Form = F(X) = a(X-H)^2 +K (H,K) = Vertex, and the standard form equals f(x) = ax^2 + bx + c. This video explains how you switch from the vertex form to the standard form. Video: .
OpenGL (OPEN Graphics Language) is a 3D graphics language developed by SGI. It has become a de facto standard supported in all Unix, Linux, Windows and Macintosh computers. To start out developing your own 3D games and programs, you need to know OpenGL and C++. This video less ...more
To start developing your own 3D games and programs, you're going to need to know the basics of C++, like shaping. This video lesson will show you how to create basic shapes using OpenGL and GLUT for C++, so you can start making your own 3D programs. If you want to create your ...more
Today's segment of Making Art on Your iOS Device takes us into the third dimension. The below apps are suitable for beginners looking to venture into the world of 3d modeling, as well as pros who simply want the basics of Maya in their pocket. Build models/3D mockups or small ...more
Halloween is coming up, so many of you may have a need or desire to carve a pumpkin and turn it into a Jack O' Lantern. This week we are going to explore carving our pumpkins into interesting geometric shapes. In this post, we will carve the pumpkins into spherical versions of ...more
3D modeling is usually a very long and complicated process. Manipulating the thousands to millions of vertices, faces, and triangles to the correct shape you want is just the first part of the process, and can take a good while depending on the level of detail needed. From th ...more