3d Houdini

How To : Refine 3D trails in Houdini 10

This one-two tutorial offers advice on how to work with bespoke shaders and compositing networks in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the appl ...more

How To : Model a simple 3D chair in Houdini

Interested in making a chair within Houdini? Pull one up and see how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well ...more

How To : Model a 3D turntable deck in Houdini 10

Interested in modeling a DJ deck using Houdini 10 but aren't quite sure how to go about it? This guide will get you started. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself ...more

How To : Blow an image away using particles in Houdini 9.5

You can do just about anything in Houdini's 3D animation program. In this video series masterclass, Houdini artist Georges NAKHLE shows how to dissolve an image using Houdini particles. See how to blow an image away using particles! Videos in this Houdini 9.5 series: 1. Tran ...more

How To : Create particle spray on waves in Houdini

This 2 part Houdini 9 tutorial focuses on creating wind spray generated on the crest of a wave. Water is one of the most basic effects 3D softwares are used for, especially oceans and waves. So watch and learn how to add particle spray to the crests of waves and make your 3D w ...more

How To : Create and use grouping points in Houdini 10

This tutorial presents a guide on how to use grouping points and primitives in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to ...more

How To : Setup dynamics and particles in Houdini 9

In this Houdini 9 video series, you will take a look at the new dynamics shelf tools and see how easy it is to create fairly complex simulations very quickly. A demonstration of how to setup dynamics and particles, working together, within the 3d viewport. It will cover pin co ...more

How To : Create wet maps in Houdini 10

This tutorial looks at how to create a map of the wetness left by a particle fluid, so that you can correctly render surfaces with a wet look. It looks at rendering out a point cloud with wetness information, and creating a bespoke shader to correctly render surface using the ...more

How To : Use and work with ForEach SOPs in Houdini 10

This quick three-part series presents an introduction to ForEach SOPs in Houdini 10. This first part looks at using the ForEach SOP to iterate over groups of primitives, using the example of creating balconies on a set of primitives. Whether you're new to Side Effects Software ...more

How To : Use UV mapping in Houdini

This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects S ...more

How To : Render millions of particles in Houdini 10

This two-part tutorial looks at the techniques for rendering millions of particles in Houdini 10. The first part looks at using the popsolver to manipulate particles using both the standard pop nodes and dynamics forces. We use the interact pop, and random grouping of particle ...more

How To : Composite in Houdini 10

This video provides an introduction to basic compositing in Houdini. The first part looks at color and alpha planes, the use of matte shading. It also covers generator and filter compositing nodes, and the beginnings of masking. Whether you're new to Side Effects Software's po ...more

How To : Upres smoke simulations in Houdini 10

This clip uses a smoke example to examine source variations and upres (techniques which are useful preparation for the pyrofx tools). Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting ...more

How To : Create a realistic smoke effect in Houdini 10

This two-part tutorial series offers a look at the basics of smoke simulations. This first part looks at setting up a simulation, the fields involved, how to visualise them. It also looks at temperature and bouyancy as well as vortex confinement. Whether you're new to Side Eff ...more

How To : Instance a light to a particle in Houdini 10

This clip presents a quick look at how to instance lights to particles in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be we ...more

How To : Create a particle-based explosion in Houdini 10

This clip presents a walkthrough of how to go about creating a particle based explosion in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, ...more

How To : Create a caustic lighting effect in Houdini 10

This clip demonstrates how to create a caustic lighting effect using Houdini's Mantra PBR rendering engine. The first part starts with a refresher on refraction. More generally, guide looks at setting up normals correctly, then at the glass shader in Houdini, faux caustics and ...more

How To : Create and use volumes in Houdini 10

This tripartite tutorial series presents an in-depth look at how to use volumes in Houdini 10 — creating them using the volume and IsoOffset SOPs, and adjusting their values. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic arti ...more

How To : Set attributes and local variables in Houdini 10

This clip offers an introduction to using attributes and local variables in Houdini. It covers vertices (vertexes), points, primitives and details. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in bette ...more

How To : Create a burning match effect in Houdini 10

Learn how to use the Houdini SOP solver to create a realistic burning match effect within Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, y ...more

How To : Create a motion blur effect in Houdini 10

This clip covers how to enable motion blur in Houdini, the difference between standard and deformation blur, motion blurring dynamics simulations, motion blur quality settings. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic ar ...more

How To : Use physically-based rendering in Houdini 10

This four-part guide presents an introduction to physically-based rendering in Houdini 10, covering what PBR will and won't do for you, sampling settings, environment lighting, objects as lights, shaders, issues with specular highlights. Whether you're new to Side Effects Soft ...more

How To : Create flyingletter title text in Houdini 10

This two-part tutorial presents a look at how to form a logo from flying pieces of letters in Houdini 10. The first clip demonstrates the effect, the second is a walkthrough of the setup used to create it. Whether you're new to Side Effects Software's popular 3D production pro ...more

How To : Create and work with polygons in Houdini 10

This clip presents a look at one of the basics of Houdini: Polygons - point, vertex and primitive data, smoothing and faceting, subdivision, removing inline points, orienting polygons and making polygons planar. Whether you're new to Side Effects Software's popular 3D producti ...more

How To : Export light passes in Houdini 10

This very short tutorial looks at using image planes, and the new 'per light' option in Houdini 10 to create extra image planes to separate out diffuse, specular, and gi lighting. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic ...more

How To : Create object trails in Houdini 10

This quick tutorial demonstrates how to create object trails in Houdini, and then add a turbulence effect to them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the a ...more

How To : Create and render a glowing neon sign in Houdini

Learn how to create a glowing neon sign using Houdini's renderer and compositor with this clip. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're ...more

How To : Render a scene with depth of field in Houdini 10

This clip presents a quick lesson on how to render a scene using depth of field (DoF) in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, yo ...more

How To : Use and work with bundles in Houdini 10

This clip discusses the use of bundles in Houdini. Bundles serve similar purposes to groups of objects and layers in other applications. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainti ...more

How To : Use and work with DOP forces in Houdini 10

This three-part series presents a look at the various forces in DOPs and how they work. This tutorial covers all the major forces except for the vortex, bouyancy and fluid forces. It covers both basic aspects and some more advanced techniques (animated masks, using RBD object ...more

How To : Shade with point clouds in Houdini 10

This tutorial offers a look at using point clouds in shading, and the pcopen, pciterate, and pcimport nodes in VOPs. It also gives a further example of a POP network. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just ...more

How To : Combine keyframe animation with DOPs in Houdini 10

This four-part tutorial series presents a look at how to combine traditional keyframe animation with DOPs simulation. This first part contains an overview of how DOPs differs from SOPs and how to examine DOPs data using the Details View. It then looks at the RBDKeyFrameActive ...more

How To : Use and work with surface shaders in Houdini 10

An introduction to building a surface shader in VOPs that combines an image texture with procedural shading. This is a rather longer set of videos than normal as it is a complete walk through of creating a shader. The videos are in total are roughly an hour long. Whether you'r ...more

How To : Create fire and smoke using Pyro FX in Houdini 10

The new Pyro FX in Houdini 10 are very impressive with improved workflow. The Pyro FX are great for creating 3D fire and smoke effects. And in this video tutorial series, you will learn the Pyro FX workflow in-depth and the parameters used to create fire and smoke effects. You ...more

How To : Get started modeling objects in Houdini 10

Eager to make a foray into the world of 3D modeling with Houdini 10? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the applicat ...more

How To : Render with Mantra in Houdini 9.5

The 3D animation program Houdini is automatically bundled with Mantra, Houdini's production-class renderer. In this masterclass, developer Mark Elendt shows you some of the latest features of Mantra including PBR (Physically Based Rendering) and the new volume rendering archit ...more

How To : Model with curve, sweep & skin nodes in Houdini

See how to build a simple coil spring using the curve, sweep, and skin nodes in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to ...more

How To : Model a low-poly flashlight in Houdini

Interested in creating a flashlight in Houdini? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to b ...more

How To : Work with particles in Houdini 10

Need some help figuring out how to work with particles in Houdini 10? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the applica ...more

How To : Crumple and tear in Houdini 10

Learn the basics of crumpling and tearing in Houdini 10. This cool crumple and tear effects can make destruction look more realistic in any 3D scene. Presented by Martin Sawtell, this Masterclass covers the new crumpling and tearing features that are available in Houdini 10's ...more

How To : Create a procedural pre-vis avalanche in Houdini

In this video series, learn how to create a simple dynamic simulation by creating a procedural pre-vis avalanche in Houdini 9. Rigid body dynamics (RBD's) are a powerful and important part of creating visual effects in 3D. This tutorial shows you how to use them in Houdini 9 t ...more

How To : Navigate the Houdini 9 interface

In this video series, you will take a look a the new Houdini 9 interface and learn how it will make your work faster and easier. Part 1 covers interface navigation: Preliminary tour of the default interface of Houdini and how to navigate in the 3d viewport. As well, how to bri ...more

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