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How To : Create planet earth in 3ds Max

This three part 3D Studio Max tutorial will show you how to build and texture a realistic looking earth and moon. Part 1 of 3 - How to Create planet earth in 3ds Max. Part 2 of 3 - How to Create planet earth in 3ds Max. Part 3 of 3 - How to Create planet earth in 3ds Max.

How To : Create and edit a box in 3ds Max

In this 3d Max video tutorial you will learn how to create and edit a box. This is known as polygonal or "box" modeling. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. C ...more

How To : Apply basic textures in 3ds Max

In this 3d Max video tutorial you will learn how to apply basic textures. You'll learn how to open material editor and material library, how to apply materials, and render objects with texture. Make sure to hit "play tutorial" in the top left corner of the video to start the v ...more

How To : Animate a basic walk cycle for a biped in 3ds Max

Making a 3D model bipedal character walk is one of the most basic and necessary things that you can do to them. If you are going to use them in a movie or game, chances are they will have to move themselves from one place to another right? This video will teach you how to crea ...more

How To : Create a basic character rig in 3ds Max 2010

See how to create a simple character rig within 3D Studio Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more ...more

How To : Animate a biped model in 3ds MAX

Once you've made a 3D model of a character, you are going to have to make them do something. This video is about that. It will teach you how to animate basic motions on a bipedal 3D model in 3D Studio MAX, allowing it to do anything from armwrestle to hug. The video is pretty ...more

How To : Use the mirror modifier in 3ds Max

This 3D software tutorial shows you how to use the mirror modifier (same as the mirror tool) in 3ds Max. The mirror modifier allows for procedural mirroring of objects. As a one time operation thesymmetry modifieris better but, that being said, if stacked, the mirror modifier ...more

How To : Use edit poly modifiers to animate in 3ds Max

This 3D software tutorial shows you how to work with editable polys in animate mode in 3ds Max. The idea is to use edit poly modifiers to control and have selections active when working in 3D Studio Max. See how to use modifiers like features in 3ds Max, a parametric modeling ...more

How To : Blow up a planet in 3ds Max 9

Learn how to blow up a planet in this three part 3D Studio Max 9 tutorial. Part 1 of 3 - How to Blow up a planet in 3ds Max 9. Part 2 of 3 - How to Blow up a planet in 3ds Max 9. Part 3 of 3 - How to Blow up a planet in 3ds Max 9.

How To : Model a parametric chair in 3ds Max

In this 3D software tutorial you will learn how to model a chair parametrically in 3ds Max. This tutorial covers making a simple parametric chair with using editable poly modifier and wire parameters in 3D Studio Max. If you are not good at modeling with modifiers in 3ds Max, ...more

How To : Apply maps to an object in 3Ds Max

Just getting started using the program 3d Studio Max? Luckily, WonderHowTo is full of video tutorials on the program to help get you started. In this video, learn how to apply maps to an object in 3ds Max.

How To : Snap and move with dimensions in 3ds Max

How does one snap in Autodesk's 3ds Max and how can one move things dimensionally? This 3ds Max video tutorial explains both of these questions as well as angle snaps and axis constraints. Topics Covered are Snapping, Angle Snaps, Axis Constraints, Absolute World vs. Offset w ...more

How To : Use the surface modifier in 3ds Max

The Surface modifier in Autodesk's 3ds Max generates a patch surface based on the contours of a spline network. A patch is created wherever the segments of the interwoven splines form a three- or four-sided polygon. The Surface modifier and the CrossSection modifier, taken tog ...more

How To : Use the bend modifier in 3ds Max

The Bend modifier in Autodesk's 3ds Max lets you bend the current selection up to 360 degrees about a single axis, producing a uniform bend in an object’s geometry. You can control the angle and direction of the bend on any of three axes. You can also limit the bend to a secti ...more

How To : Customize emitter objects in 3ds Max

You can learn how to customize emitter objects in 3D Studio Max. When you turn the omni off, your screen will become completely black. By changing the face reduce, you can adjust the amount of emitters.

How To : Create specular maps from bump maps in 3ds Max 8

This 3ds Max video tutorial goes over the concept of specular maps and how to paint one using an existing bump map as reference in Autodesk's 3D Studio Max digital graphic modeling software. You'll work in conjunction with Adobe Photoshop, so if you don't have one or the other ...more

How To : Create laser blasts in 3ds Max 9

Why make a boring 2D laser in After Effects or Photoshop when you can make a real 3D one in 3D Studio Max? This tutorial shows you how to create these shooting lasers (also works for light sabers).

How To : Add & use a visibility track in 3ds Max

Visibility is controlled by an object's visibility track. In this 3d Max video tutorial you will learn how to add and use a visibility track. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the ...more

How To : Model with images in 3ds Max

This 3D software tutorial shows you how to use images to affect models in 3D Studio Max. Using the displacement modifier in 3ds Max we are able to use either image data or procedural texture maps to drive geometry in a design model. Modeling with images is a great way to model ...more

How To : Use splines to model a head in 3ds Max 8

Check out this two-part 3ds Max video tutorial which exploits a little known capability of Max to create a head. You'll find this technique easier than box modeling for heads since your topology and edge flow are there from the beginning. With box modeling, there's a lot of di ...more

How To : Use a look at constraint in 3ds Max

This 3ds Max tutorial covers how to use a look at constraint. This could be done more rigorously with expressions but to quickly test an effect the look at constraint is a great technique. See how to use the animation constraint look at constraint when modeling in 3D Studio Ma ...more

How To : Build a spline tower in 3ds Max

This 3ds Max software tutorial shows you how to build a spline tower. Using modifiers such as Cross Section, Skin, Shell and Spline IK we build a spline based system that uses reference geometry to build parametric relationships in 3D Studio Max. The video is best viewed full ...more

How To : Model complex organic forms (ears) in 3ds Max 8

In this 3ds Max video tutorial you'll see how the spline method can be used to model a very complex form, such as the ear, in Autodesk's 3D Studio Max digital graphic modeling software. You'll see several tools found in EditPoly for creating overhangs, and also look at attachi ...more

How To : Select objects in 3ds Max 8

In this 3ds Max video tutorial, you'll learn how to select objects or shape in the scene and also the many different ways to do so in Autodesk's 3D Studio Max digital graphic modeling software. You'll learn about free form, paint, and more.

How To : Create bump maps from color maps in 3ds Max 8

This 3ds Max video tutorial goes over how to create bump maps and how to quickly create one using your existing color map as a starting point in Autodesk's 3D Studio Max digital graphic modeling software in conjunction with Adobe Photoshop. It will also cover how to breakup yo ...more

How To : Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very ti ...more

How To : Prepare images for reference planes with Photoshop

This video tutorial takes front and side reference images in Adobe Photoshop and prepares them for use as reference plates in your 3D modeling package of choice, like Autodesk's 3D Studio Max. Distortions introduced by the lens, camera, and photographer are removed and key fea ...more

How To : Mirror and subdivide organic models in 3ds Max 8

This 3ds Max video tutorial will show you various ways to mirror your object and the pros and cons of each. Then, it will demonstrate various methods of subdividing your mesh in Autodesk's 3D Studio Max digital graphic modeling software.

How To : Make a rotating text watermark with 3ds Max

Watermarks are essential for branding your online creations, but you may not always want a static image. If you're looking to create a rotating text or graphic logo, this tutorial is for you. Using 3D Studio Max, learn how to put your brand in motion!

How To : Use the face extrude modifier in 3ds Max

This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this ...more

How To : Model with primitives in 3DS Max for Papervision3D

This software tutorial demonstrates how to build with primitives in 3DS Max for Papervision3D. This first part demonstrates 3D Studio Max basics and how to build a column base using primitives. This second part demonstrates how to use the Shift clone tool. This third part demo ...more

How To : Use the delete mesh modifier in 3ds Max

This 3D software tutorial shows you how to use the delete mesh modifier when modeling in 3ds Max. Delete Mesh provides parametric deletion based on the current sub-object selection level in the stack. The possible choices are faces, vertices, edges, and objects. Apply the Dele ...more

How To : Texture in 3ds Max

The third dimension has finally arrived to internet browsing! Be sure to catch the wave of innovation with this series of tutorials. Initially, we'll be examining the importance of texturing basic 3D objects. Watch as the almost magical effects of texturing in 3ds Max transfor ...more

How To : Use the interface in 3ds Max

This video series shows you how to use the interface (UI) in 3D Studio Max. Topics covered are viewports, menu bar, main tool bar, status bar, command panel, and animation controls respectively. Part 1 of 8 - How to Use the interface in 3ds Max. Part 2 of 8 - How to Use the i ...more

How To : Animate a star field in 3ds Max

This 3 part tutorial shows you how to animate a starfield in 3D Studio Max. This will give you a good understanding of the tools available for animating and how to use them. Part 1 of 3 - How to Animate a star field in 3ds Max. Part 2 of 3 - How to Animate a star field in 3ds ...more

How To : Use the displace modifier in 3ds Max

The Displace modifier in 3ds Max acts as a force field to push and reshape an object’s geometry. You can apply its variable force directly from the modifier gizmo, or from a bitmapped image. The 3D Studio Max displace modifier works on Shapes, Meshes, Polys, Patches, NURBS. Di ...more

How To : Quickly model a simple pattern in 3ds Max

The technique shown in this 3ds Max tutorial is meant to be a design modeling technique. Watch and learn how to model the Beijing Olympic Stadium in 3D Studio Max. A form that resembles the stadium was modeled then sliced randomly to get edges in an editable poly. Those edges ...more

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