3ds Max Displacement Maps

How To : Create specular maps from bump maps in 3ds Max 8

This 3ds Max video tutorial goes over the concept of specular maps and how to paint one using an existing bump map as reference in Autodesk's 3D Studio Max digital graphic modeling software. You'll work in conjunction with Adobe Photoshop, so if you don't have one or the other ...more

How To : Create bump maps from color maps in 3ds Max 8

This 3ds Max video tutorial goes over how to create bump maps and how to quickly create one using your existing color map as a starting point in Autodesk's 3D Studio Max digital graphic modeling software in conjunction with Adobe Photoshop. It will also cover how to breakup yo ...more

How To : Apply bump maps in 3ds Max

Need some help wrapping your head around bump mapping in 3ds Max? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well ser ...more

How To : Apply maps to an object in 3Ds Max

Just getting started using the program 3d Studio Max? Luckily, WonderHowTo is full of video tutorials on the program to help get you started. In this video, learn how to apply maps to an object in 3ds Max.

How To : Model with images in 3ds Max

This 3D software tutorial shows you how to use images to affect models in 3D Studio Max. Using the displacement modifier in 3ds Max we are able to use either image data or procedural texture maps to drive geometry in a design model. Modeling with images is a great way to model ...more

How To : Model a natural environment in 3D Studio Max 2010

See how to model a natural landscape within 3ds Max 2010 using the Displace modifier, a few simple primitives and some procedural maps nested in a precise way using the Composite map. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looki ...more

How To : Create & manipulate shape lights in 3ds Max 2010

In this clip, you'll see how to create custom shaped light sources using simple meshes and adding an Arch&Design shader to it to render the scene with Mental Ray. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint ...more

How To : Use the displace modifier in 3ds Max

The Displace modifier in 3ds Max acts as a force field to push and reshape an object’s geometry. You can apply its variable force directly from the modifier gizmo, or from a bitmapped image. The 3D Studio Max displace modifier works on Shapes, Meshes, Polys, Patches, NURBS. Di ...more

How To : Use camera mapping in 3ds Max and Photoshop

Mapping the camera properly in 3DS Max is, like doing most things in 3DS Max, a bit of a challenge but very rewarding when you get it right. This six-part video will teach you how to use Photoshop and 3DS Max together to create a simple animation of a title and some punching b ...more

How To : Use the cloth modifier in 3DS MAX without Reactor

Cloth is an essential part of almost any 3D modeling project involving people. This video will show you how to properly use the cloth modifier in 3D Studio MAX to create the waving, tarnished American flag shown in the thumbnail. This tutorial does NOT feature Reactor, the in- ...more

How To : 3D model a mushroom cloud in 3D Studio MAX

The mushroom cloud is one of the iconic images of the 20th century, calling to mind destruction, progress, and arguably the single most important event of the century. This video will show you how to create a 3D model of one using 3D Studio MAX 4 or higher. This can then be us ...more

How To : Create a 3D shadow matte in 3ds Max

In this tutorial, we learn how to create a 3D shadow matte in 3ds Max. If you have a scene where you need a realistic looking background, you can trick doing this by using 3ds Max. First, go up to the rendering and go to environment. Add an environment map and then click on bi ...more

How To : Unwrap or unfold geometry in 3ds Max

This 3ds Max modeling tutorial covers how to unwrap or unfold geometry. This technique is used more for texture mapping but in this tutorial we the unfolded geometry back to the view port to use for building physical models. This geometry can them be used for laser cutting. On ...more

How To : Create glass material in 3ds Max

Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue co ...more

How To : Create an ocean in 3ds Max

how to create an Ocean in 3DS Max Your tutor, Dave will show you how to build animated water with 3ds Max in the tutorial video. This method does not require expensive plug-in. First select a plane from your screen, then drag it to top view. Rotate the plane so the square edg ...more

How To : Create and control a pair of eyes in 3ds Max

See how to model a pair of cartoon eyes and then create a way to automatically control their orientation. You'll use two simple sphere primitives and then you'll create a simple standard material for the eye color, just using a Gradient Ramp map. Your basic orientation rig wil ...more

How To : Create a realistic leaf animation in 3ds Max

Want to get into the fine, intricate workings of leaf? Leaves are very detailed, and very common in nature, so everybody knows what they look like, how they feel, and how complicated they can be to replicate. But if you're up for the challenge, this video tutorial will show yo ...more

How To : Use the patch deform modifier in 3ds Max

The PatchDeform modifier in 3ds Max deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a spline shape or NURBS curve path. Patch Deform is a great tool for mapping g ...more

How To : Unwrap UV's for organic modeling in 3ds Max 8

Having problems unwrapping in Autodesk 3ds Max? Don't worry—this video tutorial will show you what you need to know about unwrapping UVs for organic models. It's a complete unwrapping session in two videos (so make sure to watch both parts). You'll learn some of the common pro ...more

How To : Work with Standard Materials in 3ds Max

In this how to video, you will learn how to work with standard materials in 3D Studio Max. The material editor is found by clicking the multicolored button to the right. You can see sample spheres where you can see examples of materials. Below, you can see surface properties s ...more

How To : Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very ti ...more

How To : Use Advance Effects Role Out in Autodesk 3Ds Max

Welcome to the 5th Chapter of the Lighting series in 3Ds Max. In this tutorial, you are going to learn about the Advance effect roll out in almost every lights in 3ds max. In the tutorial we have covered different option like contrast, soften edge, projector map etc. Hope you ...more

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