Animate a Character 3d Max

How To : Keep faces together in Maya 8.5

If you think you have all the essential tools figured out in Autodesk Maya 8.5, you probably don't. So, if you want to create awesome 3D animated characters, then maybe you should watch this Maya video to make sure you know how to keep faces together after you already know how ...more

How To : Clean up geometry in Maya 8.5

If you're a master at Autodesk Maya 8.5, then great, but if you are feeling a bit rusty, maybe this review on cleaning up your geometry will help. This video tutorial will help your animated character come to life in Maya by doing a little geometry cleanup. So, for great 3D mo ...more

How To : Use plane modeling to model a head in 3ds Max

So you're mastered the basics of modeling 3D characters in 3D Studio MAX. Good for you. Where to now? This video perhaps? It will teach you how to use plane modeling to create a model of a human head. This technique requires some skill and experience at using 3ds Max, but if y ...more

How To : Model basic cloth using Reactor in 3D Studio MAX

Creating a good 3D model in 3D Studio MAX is hard enough. Now I've got to model clothes onto them too? Why can't all 3D game characters be naked? Once you've resolved that debate in your head, watch this video. It will show you how to use the Reactor cloth system within 3DS M ...more

How To : Create a rig when animating a 3D model in Blender

Learn how to create a character rig when animating 3D models in Blender. Specifically, this clip addresses the following topics: Bone creation, splitting and re-parenting. Weighting with bone heat, mirrored weight painting and posed weight painting. IK setup, bone roll, and po ...more

How To : Move objects in Maya 8.5

Check out this Autodesk Maya 8.5 two-part video tutorial on how to move objects around. You'll learn about the channel box and how to use your mouse to move around those animated 3D characters. You'll see how to rotate and flip objects and be the best 3D Maya modeler around. Y ...more

How To : Scale and rotate components in Maya 8.5

Check out this two-part video tutorial on learning some components and polyprimitives of vertices in Autodesk Maya 8.5. You'll get the best info on geometry for 3D animation in this 3D modeling video. See how to scale, rotate, and move vertices of your built animated character ...more

How To : Work with WoW alpha channel textures in 3DS Max

Alpha channels are powerful tools for creating low-space 3D images, but 3DS Max cannot work with them properly. This is a major problem if you are working with World of Warcraft characters since they are largely constructed of alphas. This video will teach you how to work with ...more

How To : Correct weight issues in Maya 8.5

If you've started bending your 3D animated character around in Autodesk Maya 8.5 and came across a broken bone sticking out that needs to pivot, then you've got a huge weighting issue. Check out this three-part video tutorial on how to correctly weight objects down in Maya. So ...more

How To : Bridge two objects together in Maya 8.5

Say you want to bring two objects together so they automatically flow from one piece to the next in Autodesk Maya 8.5, well, then you're going to have to bridge them. Check out this video tutorial on how to do just that. Combine them, then bridge them. It's that simple. So, fo ...more

How To : Do a duplicate mirror merge in Maya 8.5

If you're in a 3D modeling class, then you might want to check out this Autodesk Maya 8.5 two-part video tutorial. These videos cover how to do a duplicate mirror merge. So, if you want to build an animated character in Maya, just watch for these tips on a dup mirror merge. Pa ...more

How To : Use basic sculpting methods in Zbrush 3.1

Are you fed up using Zbrush? Are you just not cut out to be a 3D digital sculptor? Nah, all you need is a little practice. Check out this three-part Pixologic video tutorial on how to use the basics when sculpting a head. You'll see how to make the perfect 3D animated head, an ...more

How To : Skin bones for a character in Maya 8.5

Having a little trouble putting skin on your 3D animated characters in Autodesk Maya 8.5? Well, check out this five-part video tutorial on how skinning is done for your animation. You'll need those bones built, a nice skeleton structure to put some skin on, so get started. In ...more

How To : Add Zspheres to a sculpted character in Zbrush 3.1

So, you want to add some weird things, like horns to your 3D animated character in Pixologic's Zbrush 3.1 sculpting software. Well, you've come to the right place. This video tutorial will teach you how to add Zspheres to your sculpt in Zbrush and why. Your 3D animated model w ...more

How To : Add a biped to a mesh character in 3ds Max

If you just made a mesh character, it's not going to be very interesting or fun to use until you can start animating it. To start animating, you'll need to add a biped structure to your character - this tutorial shows you how. Part 1 of 3 - How to Add a biped to a mesh charact ...more

How To : Start organic modeling in 3D Studio Max 8

Watch this 3ds Max video for an introduction to a complete series of tutorials for modeling and texturing a human head sponsored by Ego Farms. This is the very start of learning how to use this digital animating software. You'll also get insight on Adobe Photoshop, since you'l ...more

How To : Use the curve editor in 3ds Max 8

Get the finest level of control over your animation with the curve editor. Just check out this 3ds Max video tutorial on how to do low level animating. Autodesk's 3D Studio Max is a customizable and scalable 3D modeling and rendering solution for games, film, and television.

How To : Place eyes in your characters using Zbrush 3.1

This Pixologic Zbrush 3.1 video tutorial shows you how to place eyes in your 3D animated character's head. You'll have to sculpt out those eye sockets out first and then grab a squirkle to work with, using a few tools. If you want to be a great 3D digital animator, learning th ...more

How To : Create specular maps from bump maps in 3ds Max 8

This 3ds Max video tutorial goes over the concept of specular maps and how to paint one using an existing bump map as reference in Autodesk's 3D Studio Max digital graphic modeling software. You'll work in conjunction with Adobe Photoshop, so if you don't have one or the other ...more

How To : Use polygroups in Zbrush 3.1

Jason Welsh shows you how to use polygroups in Pixologic's Zbrush 3.1 3D sculpting software and explains the difference between a subtool in a polymesh structure, when combining. So, for all you 3D modelers out there, if you want to make great animated characters, this is a go ...more

How To : Work with materials in 3D Studio MAX for beginners

Some of the most fundamental parts of 3DS MAX 2009 that users have to learn how to use are materials. This quick video for 3DS MAX beginners will introduce you to the basics of working with materials. This will allow you to use bitmaps and other tools to create all sorts of di ...more

How To : Set up a good workflow for kids to use Maya

This series is easy enough for kids and adults but should be alot of fun for both that want to learn how to build and animate 3D characters. Jason Welsh teaches how to get all your software for free and setup for the students workflow for his tutorials..

How To : Use the face extrude modifier in 3ds Max

This 3D software tutorial shows you how to use the face extrude modifier in 3ds Max. The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this ...more

How To : Animate a bouncing ball in Maya

The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using th ...more

News : Yogi Bear in 3D Dot Heroes

Yogi Bear in 3D Dot Heroes God I loved that cartoon. Who doesn't like that silly bear and his innocent child companion Boo Boo. It was so nice to see Yogi raise the young Boo Boo by himself in an unmarked cave in the privacy of the forest. It took a bit, but after an hour of ...more

News : Oscar Nom Review - TOY STORY 3

ANIMATED FEATURE: Thanks to Tom Berger for another animated movie review! Toy Story 3 finishes off the franchise that was started 15 years ago by Pixar's first feature length film, Toy Story. It's an unsurprisingly fitting end to a great series of films, maintaining all of t ...more

News : REVIEW - Toy Story 3

Yeah it's... that's a good movie there Thanks to Tom Berger for another animated movie review! Toy Story 3 finishes off the franchise that was started 15 years ago by Pixar's first feature length film, Toy Story. It's an unsurprisingly fitting end to a great series of films, ...more

Last-Minute Halloween Quickie : 100+ Free Printable Masks

If you've run out of time for all of our more time-consuming Halloween costume ideas, here are some places on the web for free, downloadable paper masks. There must be at least 100 options among these links to satisfy your last-minute costume needs! Just download, print, and c ...more

How To : Make a corset texture for IMVU with Photoshop

Need to make your avatar a little sexier? Photoshop can help. What you need is a cool corset texture for your IMVU character. It's pretty simple to make, you just need a little Photoshop skills. IMVU is a 3D avatar chat, instant messenger, and dress up game. Chat in 3D, hang ...more

How To : The Ultimate Guide to Customizing Your iPhone

Cases and stickers are always great, but they aren't the only way to customize an iPhone. The software on your device is full of customization options, from a better-looking home screen and cooler lock screen wallpapers to app icon changes and a system-wide dark mode. There's ...more

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