Bone Rig 3d

How To : Create a rig when animating a 3D model in Blender

Learn how to create a character rig when animating 3D models in Blender. Specifically, this clip addresses the following topics: Bone creation, splitting and re-parenting. Weighting with bone heat, mirrored weight painting and posed weight painting. IK setup, bone roll, and po ...more

How To : Import and rig images in 3D Studio MAX

Have you ever wanted to modify the 3D images from your favorite video games yourself? This video is here to help! It will teach you how to import and rig a 3D character (in this case a Bloodelf from World of Warcraft) in 3D Studio MAX. Now you can edit the character however yo ...more

How To : 3D model a suspension rig using Maya

Pretty much every efficient type of modern vehicle features some sort of suspension to cushion its landings and smooth its ride. This means that modeling a suspension accurately is an important part of creating 3D models of vehicles. This four-part video will teach you how to ...more

How To : Rig eyes for dilation in Blender

In this Blender 2.5 video tutorial, you'll see how to use driven shape-keys to dilate the pupil of an eye. The tutorial also demonstrates how to use custom bone shapes and limiting the transformation of a bone via constraints. Whether you're new to the Blender Foundation's pop ...more

How To : Rig a quadruped with the Auto Rig Tool in Houdini

This five part Houdini 9 video series covers an entire rigging workflow using the H9 Quadruped Auto Rig shelf tool. Take an in-depth look at setting up joint controls, creating proxy geometry, generating animation and deformation rigs, and painting weights. The concepts presen ...more

How To : Correct weight issues in Maya 8.5

If you've started bending your 3D animated character around in Autodesk Maya 8.5 and came across a broken bone sticking out that needs to pivot, then you've got a huge weighting issue. Check out this three-part video tutorial on how to correctly weight objects down in Maya. So ...more

How To : Combine two rigs into one in Blender

This clip offers a trick for combining two rigs into one and demonstrates how to adjust the settings in the new rig to conform to the settings in the original rig. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seas ...more

How To : Animate a character in Maya

This is the basic bone animation using a character set and the hypergraph within Maya. Geared for kids to learn 3D modeling and animating this video is great for beginners.

How To : Model the feathery wings of a bird in Blender 2.5

This Blender 2.5 Video tutorial presents an overview of using the particle hair system to create downey feathers, then using the duplifaces technique to add the longer feathers, as well as their texturing and a quick rig setup. Whether you're new to the Blender Foundation's po ...more

How To : Rig a small piston with constraints in Blender

Blender's constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital a ...more

How To : Create a basic character rig in 3ds Max 2010

See how to create a simple character rig within 3D Studio Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more ...more

How To : Shoot and edit a 3D movie

Sick of making BORING two-dimensional movies? In this video tutorial, an episode of Indy Mogul 4 Minute Film School, you will learn how to shoot and edit a 3D movie. Watch to learn how to shoot and edit three-dimensional video and even build a rig just for 3D-moviemaking. You ...more

How To : Set up a basic animation rig in Maya

In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of r ...more

How To : Model arm muscles in MAXON Cinema 4D

This clip presents a walkthrough of how to model and rig a muscly arm within MAXON C4D. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this f ...more

How To : Rig a spine in Blender 2.49 or 2.5

This clip presents detailed, step-by-step instructions on how to go about rigging a spine for a 3D model in most versions of Blender. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting y ...more

How To : Create a flying camera rig in Blender 2.4 or 2.5

Blender is really cool in that you can mix your modes of editing between projections of that video in 3D space, 2D-based compositing, and 2D-based mixing in the VSE, all at the same time. An über-cool idea is to use your video to texture something - a plane, or a sphere common ...more

How To : Create and rig a bouncing ball in Blender 2.5

In this clip, you'll learn how to create dynamically deforming bouncing balls in Blender 2.5. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sur ...more

How To : Create and control a pair of eyes in 3ds Max

See how to model a pair of cartoon eyes and then create a way to automatically control their orientation. You'll use two simple sphere primitives and then you'll create a simple standard material for the eye color, just using a Gradient Ramp map. Your basic orientation rig wil ...more

News : Creepy Facial Reconstruction of Iceman Mummy

It's tough to figure out what a mummy would have looked like when he was alive; soft tissue of a human body decays, even in ice. But, Dutch brothers Adrie and Alfons Kennis took the challenge. Using techniques that belong to both science and art, they managed to reconstruct th ...more

How To : Create Scenery in FSX

How to Create Scenery in FSX This article will show you how to create scenery objects in Microsoft Flight Simulator X (unfortunately not available to the Standard FSX, but it is available to standard FSX with the Acceleration Expansion Pack) that you can see in the 'real world ...more

How To : Animate fingers with an easy rig in Blender 2.5

This Blender 2.5 video tutorial takes on the process of rigging the fingers to a human hand with only a few bones and constraints. This technique leaves you with fingers that are very easy to animate and control without the need for IKs or Drivers. Whether you're new to the Bl ...more

How To : Do non-character rigging in Cinema 4D

This clip offers instructions on how to do non-character rigging for animation in C4D. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this fr ...more

How To : Create a muscle movement simulation in Maya

If you want to be a character animator, you should probably learn Maya, and definitely learn rigging. This tutorial shows you how to create muscle movement simulations (or muscle rigging) for any creature or character with bones.

How To : Use ultraviolet, or UV, gradients in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Pose a character in Maya 8.5

If you've designed the perfect 3D animated character in Autodesk Maya 8.5, then you might need to learn how to pose him correctly, right? Well, this video will show you how to pose the animated character correctly and in an easy way, watching out for the skin and bones and wit ...more

How To : Use the IK Handle tool for bones in Maya 8.5

Okay, make some bones with no orientation and watch this Autodesk Maya 8.5 video tutorial. This video will show you the industry standard IK Handle tool and how to use it with your character's animated bones. So, if you're a wannabe 3D modeler, then you should probably watch t ...more

How To : Set your character in Maya 8.5

Check out this video for how to character set in Autodesk Maya 8.5. You should already have everything set up, everything's weighed, the bones are working properly, the skin is on right, and everything moves smoothly, then this is the next step for an awesome 3D animated chara ...more

How To : Use selection masks in Maya 8.5

Something that's particularly useful in Autodesk Maya 8.5 is masking. Check out this video tutorial on masking for your animation. There's going to be all kinds of nasty little things in your character development, like bones, curves, geometry, and a lot more. This video will ...more

How To : Create a three-point lighting rig in Blender

A good lighting setup is essential to effectively displaying your model. Without it your hard work might as well be for nothing. This tutorial takes a look at how to make a good three-point (+) lighting setup in Blender. The tutorial covers the different kinds of lights within ...more

How To : Create a face rig in Blender

This tutorials covers how to create a more advanced type of facial rig, showing you how to use the "stretch to" constraint to give the face a more fluid way of animating. The "stretch to" is great for things like lips and eyelids (which is shown in this tutorial); in addition, ...more

How To : Skin bones for a character in Maya 8.5

Having a little trouble putting skin on your 3D animated characters in Autodesk Maya 8.5? Well, check out this five-part video tutorial on how skinning is done for your animation. You'll need those bones built, a nice skeleton structure to put some skin on, so get started. In ...more

How To : Create custom light rigs in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D scu ...more

How To : Create a basic hand rig within MAXON Cinema 4D

This tutorial covers the C4D rigging system, applying it a model of a hand. It goes from start to finish covering all the different aspects of the technique. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema ...more

How To : Create custom-shaped lights in modo

In this new tip tutorial, you'll see how you can use Luminous properties to create custom shaped lights. Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and acce ...more

How To : Use HDRI lighting in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use indirect illumination in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use CAT for character rigging in 3ds Max 2011

Learn how to take advantage of the CAT feature in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. For ...more

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