How to Rip 3d Models

How To : Use the Slate material editor in 3ds Max 2011

Learn how to take use the Slate material editor in 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the 3ds Max 2011 workflow, you're sure to be well served by this video tutorial. Fo ...more

How To : Use the Hypershade Window in Autodesk Maya 2011

Learn how to use the newely revised Hypershade Window in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. Fo ...more

How To : Use the Shelf Editor in Autodesk Maya 2011

Learn how to use the revised Shelf Editor tool in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more ...more

How To : Use the Curve Editor in Autodesk Maya 2011

Learn how to use the new Curve Editor tool in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more info ...more

How To : Use the split polygon tool in Maya

This 3D modeling software tutorial shows you how to use the split polygon modeling tool in Maya. Learn how to use the split polygon tool to get full control over adding detail to your polygon object in Maya.

How To : Use the bridge tool in modo 202

The Bridge tool in modo 202 is a phenomenal modeling tool for any workflow. This video will get you a quick ramp up to the full power of the Bridge tool in modo. The bridge tool allows seamless stitching between discontinuous areas of a mesh. See how to use it for any type of ...more

How To : Clean up geometry in Maya 8.5

If you're a master at Autodesk Maya 8.5, then great, but if you are feeling a bit rusty, maybe this review on cleaning up your geometry will help. This video tutorial will help your animated character come to life in Maya by doing a little geometry cleanup. So, for great 3D mo ...more

How To : Animate a character in Maya

This is the basic bone animation using a character set and the hypergraph within Maya. Geared for kids to learn 3D modeling and animating this video is great for beginners.

How To : Create good flowing geometry in Maya

This two part Maya tutorial explains many elements of modeling and how to make sure you create geometry that is well constructed with good flow. It covers cutting holes in objects / Flowing one weird form into the next and still maintaining uniformed polys across the 3d surfac ...more

How To : Make 3D steps out of paper

Is your life's goal to become a world-renowned architect and build a funky postmodern skyscraper in Dubai? Then start small: Other than learning how to sketch blueprints, you must be able to model your creations from paper. Check out this video to learn how to make 3D paper s ...more

How To : Build a grungy scene using MAXON Cinema 4D

This tutorial walks through the process of building a grungy scene. Starting with an overview of the process and scene elements, you will learn how to use stacked layers. Mixing them with alpha channels you can build up complex materials; in this case rust and dirt on a nice c ...more

How To : Use Vue Xtream to light your Cinema 4D projects

Learn how easy it is to use Vue atmospheres/skies to light your cinema 4d scenes, even if you don't have Vue Xstream. It's simple to do and can give some lovely results. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted ...more

How To : Use transparency channels within MAXON Cinema 4D

Hosted by Rob Redman. This tutorial will guide you through the use of the transparency channel, using the refraction index and absorption. Then see how to use the alpha channel to add a decal/sticker to an object. Whether you're new to MAXON's popular 3D modeling application ...more

How To : Slow down cloth simulations in MAXON Cinema 4D

This quick tip demonstrates a method of slowing down your cloth simulations. This method can be used with various other animation techniques that involve deformation of your objects at a point level. Whether you're new to MAXON's popular 3D modeling application or are just loo ...more

How To : Use Aim parameters in the Cinema 4D Constraint Tag

This clip introduces the Constraint Tag and specifically looks at the use of the Aim parameters. If you make use of the Target Tag in Cinema4D, then watch this tutorial to see how the Constraint Tag could open up a lot of extra possibilities. Whether you're new to MAXON's popu ...more

How To : Use the Point Cache deformer in Cinema 4D

This clip discusses a technique for using the point cache tag and point cache deformer in Cinema4D. It will show you how to cache your objects deformation and then use this on many more duplicate objects without increasing the overall filesize in the same way that you would if ...more

How To : Shatter a 3D object in Cinema 4D

This clip presents a lessson in how to create an eye-catching shatter effect within Cinema 4D. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy ...more

How To : Create Target Effector MoGraphs in Cinema 4D

In this Cinema 4D tutorial, you'll see how to create a Target Effector MoGraph which is amazing. With only 4 simple steps, you can create a very special scene. Primitive Object, Cloner Object and Target Effector will be used in this tutorial. Whether you're new to MAXON's popu ...more

How To : Create a car paint shader in 3ds Max 2010

This tutorial will walk you through how to create a car paint shader from scratch utilizing materials inside of 3D Studio Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you' ...more

How To : Create simple glass shaders in 3D Studio Max 2010

See how to use standard Cebas FinalRender shaders to create some simple glass shaders and learn a little about reflection and glossy features within 3D Studio Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better ac ...more

How To : Use Assemblies and Groups in 3D Studio Max 2010

See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, ...more

How To : Use Action Centers for camera and lighting in Modo

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Pack tool in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use custom palettes in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Create wireframe effects when rendering in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Animate pivots in modo

Modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just feature ...more

How To : Paint occluded dirt in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use ultraviolet, or UV, gradients in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Scale and rotate components in Maya 8.5

Check out this two-part video tutorial on learning some components and polyprimitives of vertices in Autodesk Maya 8.5. You'll get the best info on geometry for 3D animation in this 3D modeling video. See how to scale, rotate, and move vertices of your built animated character ...more

How To : Use the Trax editor in Maya 8.5

Check out this Autodesk Maya 8.5 video tutorial on how to use the Trax editor for your 3D animated object. If you're 3D modeling, then this is a must know. So watch this three-parter to animate your character with Trax, in a series of poses that need looped. Part 1 of 3 - How ...more

How To : Pose a character in Maya 8.5

If you've designed the perfect 3D animated character in Autodesk Maya 8.5, then you might need to learn how to pose him correctly, right? Well, this video will show you how to pose the animated character correctly and in an easy way, watching out for the skin and bones and wit ...more

How To : Model a realistic house using Maya

Whether you're a Maya (AKA Autodesk Maya) beginner or seasoned veteran, modeling a realistic house using the 3D graphic design software is a great course on how to use your vectors and a variety of Maya tools. Whether you are an interior designer, architect or are just trying ...more

How To : Model an object using the CV Curve tool in Maya

3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of you ...more

How To : Model wavy window curtains in Autodesk 3ds Max

This video tutorial is meant to help you model your own curtains in Autodesk 3ds Max. If you need some window curtains, this is the best way to model them. You'll learn how to do it using several modifiers and layer techniques. You can download the finished curtain from Visual ...more

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