This three part tutorial shows you how to work with curves in Maya. Start by learning the basics, then learn to use the curve system with polygons, then learn how to use advanced curves. NOTE: This link is to a Flash version of the first 5 minutes of this 30 minute tutorial. A ...more
Learn all about curves and how to manipulate their components in Autodesk's Maya 3D modeling and animating software.
Learn how to manipulate NURBS surfaces using the Revolve, Extrude and Loft methods in Autodesk's Maya 3D modeling and animating software.
Want to know how to create Bézier parametric curves when working in Maya 2011? This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're ...more
Learn how to use the new Curve Editor tool in Maya 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more info ...more
3D modeling tool Mayafrom Autodesk is a monster of a program, able to do SO many things. One of the things you'll need to learn is how to use the CV Curve tool. This will allow you to create objects with curves of any shape or dimension you desire. Let's be honest, most of you ...more
This tutorial shows you how to use curve snapping in Maya. It allows you to snap to snap to nurbs curves, isoparms or polygonal edges or anything that's a curve!
There are several ways you can go about creating your NURBS helix curve in Maya; I will demonstrate the two easiest ones. For advanced users, and people that like to figure stuff out by themselves, here are the two techniques in a nutshell: You can either create a straight N ...more
This video from accredited Maya instructor Andrew Klein of the Art Institute of San Francisco will teach you how to use just one of the innumerable powerful features of Autodesk's Maya 3D modeling software. It covers how to use a spline IK and a dynamic hair curve to drive a j ...more
Something that's particularly useful in Autodesk Maya 8.5 is masking. Check out this video tutorial on masking for your animation. There's going to be all kinds of nasty little things in your character development, like bones, curves, geometry, and a lot more. This video will ...more
This Maya tutorial shows you how to create a chalice. The basic idea is using a curve to create the profile of your object and sweep or revolve the curve for your object. Get creative and find other objects to make. Create a chalice in Maya. Click through to watch this video o ...more
This tutorial is using text imported from Illustrator, but the ideas will work for any text curves or curves that you want to extrude into 3 dimensional objects. Learning how to extrude is a must for Maya beginners. Extrude Adobe Illustrator text in Maya. Click through to watc ...more
Dissect the object of its parts. Select the curves to rotate, model or scale the whole character. The Maya hot keys are as follows: W translates, R scales and E rotates. Check out this Maya character animation tutorial video from Sessions Online School of Game Art's "Characte ...more
This 3D modeling software tutorial will show you how to snap points in Maya 8.5. There are multiple ways to snap points which will be covered. Snapping points is one of the most important things to do when vertex modeling in Maya since it allows for ultimate control. Learn how ...more
This tutorial shows you how to solve out quads in Maya. This includes learning to loft curves. Crank up the volume, this one is recorded softly. Part 1 of 2 - How to Solve out quads in Maya. Solve out quads in Maya - Part 2 of 2. Click through to watch this video on veoh.com
Motion trails in Autodesk Maya can be very handy at times when animating your scene. Keying a bone/joint or other object every so many frames can take up quite a bit of time and can sometimes be a big hassle, too. I have found many times when I could have really used one. I al ...more