Modo 301 Basic

How To : UV project in modo 301

In this 3D software tutorial we cover a basic planar projection for UV mapping in modo 301. The video gives a brief explanation of the concept of UV data and a real world application of manipulating the resulting map. Learn how to work with UV projection in modo 301. UV projec ...more

How To : Create a translucent paper lamp in modo 301

This video explains how to create a translucent material by creating a paper lantern in modo 301. Along the way you might pick up some basic modeling and texturing skills as well! Work on creating and applying translucent materials in this modo 301 tutorial. Create a transluce ...more

How To : Use the Pack UV tool in modo 301

This 3D modeling software tutorial shows you how to move UVs back into the correct location using the Pack UV tool in modo 301. The Pack UV tool is a very useful command for optimizing UV space. This video reviews the basic use and options of the Pack UV command in modo 301. U ...more

How To : Use the UV Peeler tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Model a soccer ball in modo 301

Learn how to model a soccer ball in this modo 301 software tutorial. This video shows off several modeling techniques in modo including some clever selection tricks, group beveling and material assignment. Improve your modeling skills in modo 301 with this soccer ball tutorial ...more

How To : Start animating in modo 301

This quick 3D software tutorial provides a ramp up into using the modo 301 animation tools. If you haven't animated in modo 301 yet, this tutorial will help get you started. Start animating in modo 301. Click through to watch this video on luxology.com

How To : Use group masks in modo 301

This 3D software tutorial teaches you the power and simplicity of the group mask in modo 301. When you hear the term mask, you probably think of layer masks, but group masks are different and more complex. See how to use a single procedural, image or vertex map texture to modu ...more

How To : UV sculpt in modo 301

Sculpting UV's? Absolutely. You can pre-process a mesh with any modeling tools before you lay down UVs in modo 301. This is an incredible time saver and brings UV editing into the 3rd dimension! See how to UV sculpt in this modo 301 tutorial.

How To : Paint across multiple UVs in modo 301

In modo 301 3D painting has really "come of age". One powerful enhancement is the ability to paint across multiple images of varying resolution with a single stroke. It's very nice. Why are you reading this? Watch the modo 301 clip! Paint across multiple UVs in modo 301. Click ...more

How To : Shrink wrap a mesh in modo 301

This 3D modeling software tutorial shows you how to shrinkwrap a mesh in modo 301. The Push tool combined with the Background Constraint creates a very powerful method to "shrink-wrap" over a mesh in modo 301. Shrink wrap a mesh in modo 301. Click through to watch this video o ...more

How To : Add scripts to pie menus in modo 301

Luxology community member Greg Leuenberger takes us on a tour of the good ship, customizing modo 301. Learn how to download and add a script and then bind it to a hand-dandy pie menu all within modo 301. Add scripts to pie menus in modo 301. Click through to watch this video o ...more

How To : Disable channel controls when modeling in modo 301

This 3d modeling software tutorial shows you how to disable the channel controls in modo 301. If you are a pure modeler in modo 301 you may not want to have the animation control widgets on your user interface. This video will show you a quick and simple way to "clean up" your ...more

How To : Import reference in modo 301

The new Import Reference feature in modo 301 allows you to import meshes or entire projects into a master project. This is a powerful and efficient workflow enhancement for modo 301. The import reference system provides a powerful assembly based workflow as you will see in thi ...more

How To : Model using symmetry in modo 301

Symmetry allows "mirrored" modeling, painting and sculpting in modo 301. This video examines how to activate symmetry and shows the results of using symmetry to model in modo 301. This is a great way to save time and model accurately. Model using symmetry in modo 301. Click th ...more

How To : Sculpt in layers in modo 301

This 3D software tutorial shows how to combine the power of mesh and image based sculpting outlining a solid workflow for modo 301. The process begins with pure mesh sculpting for medium level detail, uses mesh to mesh baking to create a sculpt image, adds further detail with ...more

How To : Use the pen tool in modo 301

This 3D modeling software tutorial shows you how to work with the pen tool in modo 301. The The pen tool can be used for organic or hard surface modeling in modo. Take a quick look at the versatile and intuitive Pen Tool in this modo 301 tutorial.

How To : Use the text tool in modo 301

This 3D modeling software tutorial shows you how to use the text tool in modo 301. Create any type of 3D text you need and manipulate it with the text tool in modo 301. This is a great beginners tutorial.

How To : Record macros in modo 301

This 3D modeling software tutorial shows you how to record macros in modo 301. Macro recording provides scripting for the rest of us! Learn how to record your actions in modo and turn complex modeling processes into simple clicks. Using macro recording when working in modo 301 ...more

How To : Use Film back presets when rendering from modo 301

The modo camera and rendering system is incredibly powerful and flexible. This new film back preset options helps you to quickly harness that power for your specific target medium. Need to render out to 2k Academy 35mm film? No problem. Imax? Sure thing. Did we mention this is ...more

How To : Optimize render settings for animation in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the Symmetry for UV tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Import reference files in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Relax tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Unwrap tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use MDD files in modo

MDD files are a great way to bring in character animation or any deformation based animation from other 3D software systems. This modo 301 video reviews the basic method for import and use of MDD files. Learn how to load MDD files and apply them to a specific object in a modo ...more

How To : Create a 3D model of a book in modo

This tutorial presents a general guide on how to model a book within modo, setting up the UVs, assigning some basic textures and materials to different poly groups. In the end, you will set up a studio shot for the book and create some more copies to fill the scene. In order t ...more

How To : Create a 3D natural landscape in modo

See how to create a complete natural environment in modo. See how to add a simple river mesh and then use procedural shaders and complex modo shader layering system to create a procedural rock shader and a basic water material. We'll use adaptive microtriangle displacement and ...more

How To : Bake a normal map

This quick 3D modeling software tutorial explains how to bake a normal map in modo 301. Learn how to bake a normal map mesh to mesh using high-res meshes targeted to a low res mesh in modo 301. Bake a normal map. Click through to watch this video on luxology.com

How To : Use displacement ratio in modo 302

Learn how to use the new displacement ratio tool in modo 302. The Displacement Ratio render option optimizes projects which utilize large displacement mapped surfaces such as ground planes or water. modo 302 is a service update, free for all modo 301 users. Use displacement ra ...more

How To : Create physically based skies in modo 302

302 introduces a new physically based daylight sky and sun model. Learn how to create a realistic sun automatically. modo 302 is a service update, free for all modo 301 users. Create physically based skies in modo 302. Click through to watch this video on luxology.com

How To : Use the enhanced sculpting shader in modo 302

This 3D software tutorial shows you how to use the enhanced sculpting shader in modo 302. Get a look at the improved OpenGL shader for sculpting in modo 302. modo 302 is a free service update to all registered modo 301 users. Use the enhanced sculpting shader in modo 302. Clic ...more

How To : Create a plate of jello in modo 302

This modo 302 tutorial explores re-use of existing content in order to create a plate of jello which will later be animated with the vertex map deformer. During the modeling of the jello we employ the enhanced Edge Extend too from modo 302. Modo 302 is free to all registered m ...more

How To : Use the enhanced symmetry fix tool in modo 302

This modo 302 video shows briefly how to use the enhanced Symmetry Fix tool which now has a topology traversal method. This new method dramatically improved the ability to heal meshes that have become asymmetrical. modo 302 is a free service update for all modo 301 users. Use ...more

How To : Use repeat last command in modo 302

The new and improved Repeat last command and the much anticipated Headless modo are covered in this modo 302 tutorial! modo_cl has been proven to work nicely with render controllers such as Butterfly NetRender and modo mojo! Learn how to use the repeat last command and how to ...more

How To : Use the flex tool in modo 302

This 3D software tutorial shows you how to use the flex tool in modo 302. The Flex tool combines the selection border action center with a selection falloff and the transform tool. This preset combination makes an incredibly efficient method for smoothly editing meshes. This t ...more

How To : Use camera and light targeting in modo 302

Learn how to use camera and light targeting in modo 302. Camera and Light targeting adds a finer level of control to an already robust system. In modo 302, targeting allows the Camera or light to automatically track the selected target item. In camera mode you can even have th ...more

How To : Use the thicken tool in modo 202

In this 3D software tutorial you will learn how to use the Thicken tool in modo 202. The Thicken tool does exactly what it sounds like it does: adds thickness to a modo mesh. The Thicken tool is a great way to add depth to a "shell" mesh. This quick video takes you through the ...more

How To : Model, texture & light a glass bottle in modo 203

Modo community member Roger Harris explores his techniques for modeling, texturing and lighting a glass bottle in modo 203. If you are new to modo, this tutorial series should help you learn the basics of the software by taking you all the way through a project. Learn basic mo ...more

How To : Map, paint and texture UVs in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the edge split command in modo 302

This 3D software tutorial shows you how to use the edge split command in modo 302. The Edge Split command is a basic and yet very useful command to segment a mesh or create smoothing breaks. Use the edge split command in modo 302. Click through to watch this video on luxology.com

How To : Synchronize viewports in modo 302

This 3D software tutorial shows you how to synchronize viewports in modo 302. Get an update to the viewport system providing a flexible system for synchronizing viewports across multiple tabbed layouts. Good and good for you. 302 is a free service update for all 301 users. Syn ...more

How To : Do an ambient occlusion bake in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Render a 3D model of a car within modo

Learn how to go about rendering a car within modo. This clip discusses basic shader creation, studio lighting setup and how to approach to every single material using shader trees, raytracing with blurry reflection and global illuminations. What's more, you'll see how to creat ...more

How To : Create a photographic lighting setup in modo

This modo tutorial offers instructions on how to create a simple scene with a basic photographic lighting setup as well as how to create some simple glasses using bezier curve and sweep operator tools. This guide also presents an overview on material and shader creation using ...more

How To : Get print resolution rendering tips for modo 302

Do you need to print resolution renders outputed from modo 302? You will want to watch this tutorial as they discuss some basic concepts regarding resolution and irradiance cache as they are impacted at increased resolution. There are some common misconceptions about print res ...more

How To : Edge loop model in modo

Double click an edge, select a loop. That's the main principle behind edge loop modeling in modo. Modo has an entire suite of edge tools available for modeling - this tutorial shows you the basics of edge loop selection and getting started with this method of modeling in modo. ...more

How To : Use the clone tool in modo 101

This 3D software tutorial covers the basics of using the clone tool in modo 101. The clone tool works the same way in newer versions of modo. This tutorial is great for anyone new to learning modeling in modo. The clone tool allows you to make copies of the currently selected ...more

How To : Use the Path Falloff tool in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

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