Paint Details on Models in Modo

How To : Paint details on models in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Paint details on meshes and bake textures in modo

This modo tutorial shows you how to detail paint textures maps on meshes and how to bake them using the render engine. Modo leverages its high-quality rendering engine for baking tasks as well. Check out this tutorial which shows how to leverage said baking during the painting ...more

How To : Use the edge bevel tool in modo 101

If you enjoy using the Bevel Tool in modo and you have a predilection for edges you will LOVE "Edge Bevel". This sparky little production examines the heartfelt story of edges who strive to be more than a single edge. Follow their story as they expand their horizons thru the u ...more

How To : Clone paint in modo 201

This 3D modeling software tutorial reviews the Clone paint feature in modo 201 and higher which allows you to quickly paint detail from one portion of a texture to another on a model. Learn how to use the Clone paint feature in this modo 201 tutorial.

How To : Use Action Centers for camera and lighting in Modo

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Pack tool in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use custom palettes in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Create wireframe effects when rendering in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Animate pivots in modo

Modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just feature ...more

How To : Paint occluded dirt in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use ultraviolet, or UV, gradients in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use Paint Effects in Maya 7

Paint Effects are a great tool that help us fill out scenes and do all sorts of things quickly and easily. Learn how to find the brushes and use them, as well as some of the up sides and down sides of using them. Whether you're new to Autodesk's popular modeling software or a ...more

How To : Texture a head with projection painting in Blender

This clip provides detailed, step-by-step instructions on how to texture a head with projection painting when working in Blender. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the ...more

How To : Make a Bigfoot costume for film or Halloween

This fun video shows you how to make an inexpensive Bigfoot costume for Halloween. You will need an old pair of shoes, an old wig, a bald cap, brown makeup, crepe hair, old newspaper, a foam head, a few spray paint lids, a bottle of spirit gum, liquid latex, and modeling clay. ...more

How To : Model railroad scenery using extruded foam

Are your hobbies building model trains? Well, I hope you are building your own model sets the way you want to, but if you're stumped in the model railroading process, check out this nine-part video tutorial to see how to model railroad scenery using extruded foam. If you aren' ...more

News : Making Art on Your iOS Device, Part 1: Drawing

From the onset of the popularization of apps for the iDevice, users have experimented with creating original artwork on their iPhone/iPad/iPod Touch. And when famed British artist David Hockney christened the iDevice with his painterly digital drawings, the trend exploded even ...more

How To : Model using symmetry in modo 301

Symmetry allows "mirrored" modeling, painting and sculpting in modo 301. This video examines how to activate symmetry and shows the results of using symmetry to model in modo 301. This is a great way to save time and model accurately. Model using symmetry in modo 301. Click th ...more

How To : Use the airbrush tool in modo 201

This 3D software tutorial shows you how to use the airbrush tool in modo 201. The Airbrush allows a smooth brush effect when painting in 3D directly on your model or in 2D over a UV map. If you have not done any 3D painting with the airbrush tool in modo, you really should. It ...more

How To : Use the eraser tool in modo 201

This is a short clip examining the use of the Eraser tool for 2D and 3D painting in modo 201 and higher. The eraser tool will erase pixels from the currently selected texture map on a modo model according to the currently selected brush. Choose the size brush you need and simp ...more

How To : Create and apply an ice shader in Luxology Modo

In this clip, you'll learn how to generate and apply a realistic ice shader in modo. Whether you're new to Luxology's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by ...more

How To : Create custom-shaped lights in modo

In this new tip tutorial, you'll see how you can use Luminous properties to create custom shaped lights. Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and acce ...more

How To : Apply to sub-groups in Modo

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the Select Through tool in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Optimize render settings for animation in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Create a computer mouse in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Paint light in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the Shader Tree tool for lighting in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Do an ambient occlusion bake in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Map, paint and texture UVs in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Peeler tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the Symmetry for UV tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Import reference files in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Relax tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use the UV Unwrap tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advan ...more

How To : Use falloff handles in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use modo in real time

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Edge slice inside polygons within modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Mix multiple falloffs in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Use group mask blending in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Customize tools in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Use multiple driver layers in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Use HDRI lighting in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Render output and masks in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Bake geometry in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use the tack tool in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Use Loop Slice offset in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use the transform tool in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Use item groups in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Zoom in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use indirect illumination in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Displace micropolygons in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use displacement and blending modes in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Import Zbrush data into modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Paint with normal maps in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes ...more

How To : Use quick masks in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that include ...more

How To : Create custom light rigs in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D scu ...more

How To : Make an army of miniature lizard warriors

Warhammer 40,000 and other collectible-miniature-based table-top games have created a generation of people who love painting and playing with tiny figures. If you are into the game or any of it's ilk you've probably had an idea for a piece that you would like to create from sc ...more

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