My least favorite aspect of the winter season is how my fingers always turn into stiff, numb digits, unfeeling and seemingly incapable of making even the slightest movement. Yes, that might sound overdramatic, but if you hate wearing gloves like I do, you probably know exactly ...more
Apple likes to play their cards close to the vest, don't they? The iconic company doesn't usually reveal much about their projects until it's time for an official announcement. But sometimes ... They can't stop a leak of information from happening, or they just leak the news t ...more
Innovation Congress starts tomorrow, but its creator, Jason Keath, spoke to Next Reality today about the future of augmented reality. Innovation Congress is an event meant to discuss strategies for businesses to stay competitive in the future, with technology trends shifting ...more
Many developers, myself included, use Unity for 3D application development as well as making games. There are many that mistakenly believe Unity to be a game engine. And that, of course, is how it started. But we now live in a world where our applications have a new level of d ...more
The HoloToolkit offers a great many, simple ways to add what seems like extremely complex features of the HoloLens, but it can be a bit tricky if you're new to Windows Holographic. So this will be the first in an ongoing series designed to help new developers understand what e ...more
Apple just released its biggest update to iOS 17 yet, and there are 60 exciting new changes for your iPhone. With iOS 17.2, you get a brand new app, more Apple Music enhancements, upgrades in Messages, and a new security feature that was announced last year, as well as changes ...more
The year 2020 was a pivotal span of time during which the word "virtual" took on a brand new meaning. Instead of referring to VR or augmented reality, the term was hijacked to describe meeting across long distances through a variety of software tools, most often through video. ...more
Continuing our series on building a dynamic user interface for the HoloLens, this guide will show how to rotate the objects that we already created and moved and scaled in previous lessons. So far, we've built a system that incorporates the user's gaze and what the user is lo ...more
Now that we have installed the toolkit, set up our prefabs, and prepared Unity for export to HoloLens, we can proceed with the fun stuff involved in building a dynamic user interface. In this section, we will build the system manager. On the most basic level, the system manag ...more
The reveal of Apple's new ARKit extensions for iPhones and iPads, while not much of a shock, did bring with it one big surprise. By finding a solution to surface detection without the use of additional external sensors, Apple just took a big step over many — though not all — s ...more
One of the benefits of Blu-ray and DVD is the ability to share discs with friends and family without any hassle. Want to show off your favorite movie? Just lend them your copy. A digital movie isn't so kind, as it's typically locked to the account that purchased it. But now th ...more
Whether you're a veteran augmented reality developer looking for a quick access point to add a new platform to your arsenal or just getting started with your first AR head-mounted display, get ready to start developing for the Meta 2. In this short breakdown, we'll use the Un ...more
As a developer, before you can make augmented-reality robots that move around in the real world, controlled by a user's finger, you first need to learn how to harness the basics of designing AR software for a touchscreen interface. In recent years, the vernacular for referrin ...more