Here we build a skeleton for the character and bind the skeleton to the geometry in Maya. This is also known as rigging a character.
Rig a Character in Maya for Beginners
Character rigging is important. Advanced Rigging makes it easier to animate your character. View joints and nerves so that you may easily select parts of the character. Check out this Maya animation tutorial video from Sessions Online School of Game Art's "Character Animation ...more
This tutorial shows you how to take your Zbrush character into Maya, pose it, and import the pose back into Zbrush. NOTE: This link is to a Flash version of the first 5 minutes of this hour long tutorial. A download link is provided on the page for the full WMP tutorial.
This is the basic bone animation using a character set and the hypergraph within Maya. Geared for kids to learn 3D modeling and animating this video is great for beginners.
If you want to be a character animator, you should probably learn Maya, and definitely learn rigging. This tutorial shows you how to create muscle movement simulations (or muscle rigging) for any creature or character with bones.
In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of r ...more
If you are working on characters or rigs, you are definitely working with joints. This video shows you how to insert a join in a joint chain if you need more or happened to miss one.
This tutorial shows you how to create a working piston in Maya. The key is to use constraints so that as one piece moves, the others move accordingly. Even if you don't want to make pistons, this is a good constraint example(something essential to creating skeletons and riggin ...more