Zbrush Mirror Geometry

How To : Mirror geometry in Zbrush

This software tutorial shows you how to mirror geometry when modeling in Zbrush. This is a more non-organic method of sculpting in Zbrush but it allows you to duplicate details on both sides of an object without having to redo the details. Learn how to mirror geometry in secti ...more

How To : Mirror geometry in Maya the new school way

So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror g ...more

How To : Mirror geometry in Maya the old school way

Did you know there is more than one way to mirror geometry in Maya? You are probably familiar with the newer mirror tool but there used to be another way to mirror your geometry. See how we used to kick it before some of these tools came around in the later versions of Maya. A ...more

How To : Mirror geometry in Maya

When modeling organic models like humans or animals where symmetry between sides is crucial, the best way to work is by building one side and mirroring it to create the other. This is the best way to insure your person or creature looks the same. In this software tutorial you ...more

How To : Make a squirkle in Zbrush 3.1

This 3D modeling software tutorial shows you how to make a squirkle in Zbrush 3.1. What's a squirkle? it's a square circle divided down once - perfect for faces! Sculpt in Zbrush with this piece of geometry and you can never go wrong.

How To : Model uniform geometry in Maya

Make uniform geometry in maya that is easy to sculpt in Zbrush using a method I call "stick and ball". This is a very easy way to learn forms on creatures. NOTE: This link is to a Flash version of the first 5 minutes of this 60+ minute tutorial. A download link is provided on ...more

How To : Make an alien console in Zbrush

This tutorial shows you how to make an alien console in Zbrush. You will also learn how to work with hiding geometry. Make sure you understand or watch the "Create displacement maps in Maya" lesson first if you don't know displacement already. NOTE: This link is to a Flash ver ...more

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